Search
×
FR

Placeholder headline

This is just a placeholder headline

API STD 521: Guide for Pressure-relieving and Depressuring Systems – Edition 6

$

682

BUY NOW

Placeholder headline

This is just a placeholder headline

API STD 653: Tank Inspection, Repair, Alteration, and Reconstruction – Edition 4

$

507

BUY NOW

Placeholder headline

This is just a placeholder headline

CSA Z662:19 – Oil and gas pipeline systems

$

1197

BUY NOW

Placeholder headline

This is just a placeholder headline

CSA Z341 Series-18: Storage of hydrocarbons in underground formations

$

878

BUY NOW

Placeholder headline

This is just a placeholder headline

CSA Z246.2-14 – Emergency preparedness and response for petroleum and natural gas industry systems

$

596

BUY NOW

Placeholder headline

This is just a placeholder headline

CSA Z341 Series:22 – Storage of hydrocarbons in underground formations

$

878

BUY NOW

Placeholder headline

This is just a placeholder headline

CSA Z731-09 (R2014) – Emergency Preparedness and Response

$

177

BUY NOW

Placeholder headline

This is just a placeholder headline

CSA Z662:23 – Oil and gas pipeline systems

$

1197

BUY NOW

Placeholder headline

This is just a placeholder headline

CSA Z341 Series:26 – Storage of Hydrocarbons in underground formations

$

878

BUY NOW

Placeholder headline

This is just a placeholder headline

CSA B51:24 Boiler, Pressure Vessel, and Pressure Piping Code

$

389

BUY NOW

ISO 17506:2022

ISO 17506:2022 Industrial automation systems and integration – COLLADATM digital asset schema specification for 3D visualization of industrial data

CDN $422.00

Description

This document describes the COLLADA‚Ñ¢ schema. COLLADA is a Collaborative Design Activity that defines an XML-based schema to enable 3D authoring applications to freely exchange digital assets without loss of information, enabling multiple software packages to be combined into extremely powerful tool chains.

The purpose of this document is to provide a specification for the COLLADA schema in sufficient detail to enable software developers to create tools to process COLLADA resources. In particular, it is relevant to those who import to or export from digital content creation (DCC) applications, 3D interactive applications and tool chains, prototyping tools, real-time visualization applications such as those used in the video game and movie industries, and CAD tools.

This document covers the initial design and specifications of the COLLADA schema, as well as a minimal set of requirements for COLLADA exporters.

This document covers the following information:

  • initial design and specifications of the COLLADA schema;
  • requirements of COLLADA tools and a minimal set of requirements for COLLADA exporters;
  • detailed explanations for COLLADA programming;
  • core elements that describe geometry, animation, skinning, assets, and scenes;
  • physics model, visual effects (FX), boundary representation (B-rep) of animation, kinematics.

The document does not specify the implementation of, or definition of a run-time architecture for viewing or processing of COLLADA data.

Edition

1

Published Date

2022-03-22

Status

PUBLISHED

Pages

477

Language Detail Icon

English

Format Secure Icon

Secure PDF

Abstract

This document describes the COLLADA‚Ñ¢ schema. COLLADA is a Collaborative Design Activity that defines an XML-based schema to enable 3D authoring applications to freely exchange digital assets without loss of information, enabling multiple software packages to be combined into extremely powerful tool chains.

The purpose of this document is to provide a specification for the COLLADA schema in sufficient detail to enable software developers to create tools to process COLLADA resources. In particular, it is relevant to those who import to or export from digital content creation (DCC) applications, 3D interactive applications and tool chains, prototyping tools, real-time visualization applications such as those used in the video game and movie industries, and CAD tools.

This document covers the initial design and specifications of the COLLADA schema, as well as a minimal set of requirements for COLLADA exporters.

This document covers the following information:

  • initial design and specifications of the COLLADA schema;
  • requirements of COLLADA tools and a minimal set of requirements for COLLADA exporters;
  • detailed explanations for COLLADA programming;
  • core elements that describe geometry, animation, skinning, assets, and scenes;
  • physics model, visual effects (FX), boundary representation (B-rep) of animation, kinematics.

The document does not specify the implementation of, or definition of a run-time architecture for viewing or processing of COLLADA data.

Previous Editions

Can’t find what you are looking for?

Please contact us at: