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TEMA 2026 Edition – Online Subscription Only

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ISO 23488:2022

ISO 23488:2022 Information technology – Computer graphics, image processing and environment data representation – Object/environmental representation for image-based rendering in virtual/mixed and augmented reality (VR/MAR)

CDN $193.00

SKU: 604cd906ef77 Category:

Description

This document specifies an image-based representation model that represents target objects/environments using a set of images and optionally the underlying 3D model for accurate and efficient objects/environments representation at an arbitrary viewpoint. It is applicable to a wide range of graphic, virtual reality and mixed reality applications which require the method of representing a scene with various objects and environments.

This document:

-    defines terms for image-based representation and 3D reconstruction techniques;

-    specifies the required elements for image-based representation;

-    specifies a method of representing the real world in the virtual space based on image-based representation;

-    specifies how visible image patches can be integrated with the underlying 3D model for more accurate and rich objects/environments representation from arbitrary viewpoints;

-    specifies how the proposed model allows multi-object representation;

-    provides an XML based specification of the proposed representation model and an actual implementation example (see Annex A).

Edition

1

Published Date

2022-05-05

Status

PUBLISHED

Pages

15

Language Detail Icon

English

Format Secure Icon

Secure PDF

Abstract

This document specifies an image-based representation model that represents target objects/environments using a set of images and optionally the underlying 3D model for accurate and efficient objects/environments representation at an arbitrary viewpoint. It is applicable to a wide range of graphic, virtual reality and mixed reality applications which require the method of representing a scene with various objects and environments.

This document:

-    defines terms for image-based representation and 3D reconstruction techniques;

-    specifies the required elements for image-based representation;

-    specifies a method of representing the real world in the virtual space based on image-based representation;

-    specifies how visible image patches can be integrated with the underlying 3D model for more accurate and rich objects/environments representation from arbitrary viewpoints;

-    specifies how the proposed model allows multi-object representation;

-    provides an XML based specification of the proposed representation model and an actual implementation example (see Annex A).

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