Your cart is currently empty!

ISO 23488:2022
ISO 23488:2022 Information technology – Computer graphics, image processing and environment data representation – Object/environmental representation for image-based rendering in virtual/mixed and augmented reality (VR/MAR)
CDN $173.00
Description
This document specifies an image-based representation model that represents target objects/environments using a set of images and optionally the underlying 3D model for accurate and efficient objects/environments representation at an arbitrary viewpoint. It is applicable to a wide range of graphic, virtual reality and mixed reality applications which require the method of representing a scene with various objects and environments.
This document:
-   defines terms for image-based representation and 3D reconstruction techniques;
-   specifies the required elements for image-based representation;
-   specifies a method of representing the real world in the virtual space based on image-based representation;
-   specifies how visible image patches can be integrated with the underlying 3D model for more accurate and rich objects/environments representation from arbitrary viewpoints;
-   specifies how the proposed model allows multi-object representation;
-   provides an XML based specification of the proposed representation model and an actual implementation example (see Annex A).
Edition
1
Published Date
2022-05-05
Status
PUBLISHED
Pages
15
Format 
Secure PDF
Secure – PDF details
- Save your file locally or view it via a web viewer
- Viewing permissions are restricted exclusively to the purchaser
- Device limits - 3
- Printing – Enabled only to print (1) copy
See more about our Environmental Commitment
Abstract
This document specifies an image-based representation model that represents target objects/environments using a set of images and optionally the underlying 3D model for accurate and efficient objects/environments representation at an arbitrary viewpoint. It is applicable to a wide range of graphic, virtual reality and mixed reality applications which require the method of representing a scene with various objects and environments.
This document:
-   defines terms for image-based representation and 3D reconstruction techniques;
-   specifies the required elements for image-based representation;
-   specifies a method of representing the real world in the virtual space based on image-based representation;
-   specifies how visible image patches can be integrated with the underlying 3D model for more accurate and rich objects/environments representation from arbitrary viewpoints;
-   specifies how the proposed model allows multi-object representation;
-   provides an XML based specification of the proposed representation model and an actual implementation example (see Annex A).
Previous Editions
Can’t find what you are looking for?
Please contact us at:
Related Documents
-

ISO 18520:2019 Information technology – Computer graphics, image processing and environmental data representation – Benchmarking of vision-based spatial registration and tracking methods for mixed and augmented reality (MAR)
CDN $351.00 Add to cart -

ISO 7942:1999 Information technology – Computer graphics and image processing – Graphical Kernel System (GKS) – Part 3: Audit trail
CDN $312.00 Add to cart -

ISO 9592:1997 Information technology – Computer graphics and image processing – Programmer’s Hierarchical Interactive Graphics System (PHIGS) – Part 1: Functional description
CDN $390.00 Add to cart -

ISO 15948:2004 Information technology – Computer graphics and image processing – Portable Network Graphics (PNG): Functional specification
CDN $351.00 Add to cart







