
ISO/IEC 23090-28:2026
ISO/IEC 23090-28:2026 Information technology — Coded representation of immersive media — Part 28: Interchangeable scene-based media representations
CDN $337.00
This publication was last reviewed and confirmed in 2026.
Information technology — Coded representation of immersive media — Part 28: Interchangeable scene-based media representations
Description
This document specifies an architecture and data model for interchange of scene-based media for use in systems and applications that employ renderers for the presentation of immersive media, including audio, visual, tactile and other representations of media types.
The architecture and data model specified in this document applies to use cases where there is a need for interchange of scene-based media for presentation by systems with 3D render-based technologies. One specific application of this document is immersive display technologies that utilize a real-time renderer of 3D media to create their visual presentations, as opposed to a video decoder and renderer of 2D raster-based media. Another application of this document is for the distribution of media assets for use across a large variety of applications comprising the Metaverse.
Edition
1
Published Date
2026-06-19
Status
PUBLISHED
Pages
45
Format 
Secure PDF
Secure – PDF details
- Save your file locally or view it via a web viewer
- Viewing permissions are restricted exclusively to the purchaser
- Device limits - 3
- Printing – Enabled only to print (1) copy
See more about our Environmental Commitment
Abstract
This document specifies an architecture and data model for interchange of scene-based media for use in systems and applications that employ renderers for the presentation of immersive media, including audio, visual, tactile and other representations of media types.
The architecture and data model specified in this document applies to use cases where there is a need for interchange of scene-based media for presentation by systems with 3D render-based technologies. One specific application of this document is immersive display technologies that utilize a real-time renderer of 3D media to create their visual presentations, as opposed to a video decoder and renderer of 2D raster-based media. Another application of this document is for the distribution of media assets for use across a large variety of applications comprising the Metaverse.
Previous Editions
Can’t find what you are looking for?
Please contact us at:
Related Documents
-

ISO 80004:2011 Nanotechnologies – Vocabulary – Part 7: Diagnostics and therapeutics for healthcare
CDN $124.00 Add to cart -

ISO 80000:2025 Quantities and units – Part 13: Information science and technology
CDN $214.00 Add to cart -

ISO 80004:2020 Nanotechnologies – Vocabulary – Part 3: Carbon nano-objects
CDN $82.00 Add to cart -

ISO 16840:2006 Wheelchair seating – Part 1: Vocabulary, reference axis convention and measures for body segments, posture and postural support surfaces
CDN $379.00 Add to cart







